May 30, 2017

    Since 2005 as the part of our 3d modeling outsource service we have been contacted by number of storytellers and writers to visualise and give shape to their lead characters. We strongly believe as an expert team of 3D Character Modelers our role is not restricted to merely giving shapes (3d design) to these artist’s thoughts but goes beyond in visualising how these characters are going to interact with their surrounding including each other. In this article we present some tips to create these 3d character models.

    As we initially pointed out its important to understand and visualise how is the subjected 3d character going to act and react at as a 3d model i.e. most important is to keep margins for  the expressions and body language. A shy character could also behave outspoken a times and an outspoken character may behave introverted.

    Visualise and look upon your character as a human being, i.e. how a human would behave in certain situation and the kind of conflicting behaviours he/she would exhibit. Give your 3D character that sense of conflicting behaviour for example in your 3D model aims to fly high and has high dreams and aspirations at the same time you need to present a little confused state with some doubts in your character’s mind (similar to the behaviour exhibited by any human)

    One of the best features we recommend is to use the background color, scheme and layout as an add-on expression of your 3d model inner feelings also the physical appearance of your character would play the most important role apart from 3d character’s expressions. Under our 3d modeling service we make sure the character is not only able to express itself but also we ensure that the character is behaving and interacting in lines with the artist’s experiences. A 3d character struggling with depression may exhibit signs of weight loss, untidy hair or fatigue on the other hand a happy 3d model would have a sparkle in its wide open eyes and an open body language.

    Finally in our 3d modeling service we encourage artists to draw their life experiences i.e. keeping themselves in the place of character before drawing it to make sure our 3d character is exhibiting similar behaviour.

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